-
Most antispins are a fair bit slower than normal rubber and can drop the ball shorter much more easily. Against less mobile opponents, take advantage of this by using extreme angles to move your opponent wide to the backhand, then wide to the forehand etc.
-
Antispin is not designed to power the ball through your opponent. Unless you are very good with it, stick to playing safe and sure, moving the ball around the table, and changing your stroke for variation. Resist the temptation to try to hit winners with the antispin - get the ball on and let the opponent make mistakes in reading the spin and pace.
-
In general, don't hit the ball twice in a row with the antispin. The second hit is rarely as effective as the first, since the opponent has had the first one to adjust to the change in pace and spin. Hit once with the antispin and then look to use your normal rubber to put away the return. If the opponent manages to get the ball back to your antispin after you hit the first time, change to a push or push/block and move the ball around the table instead for your second shot - you can always try another hit later.
-
Don't be afraid to twiddle - but generally twiddle once and then go back to your normal side.
-
Don't get lazy and use the antispin as an excuse to not watch the ball and bat carefully when your opponent is serving - as you go up against better opponents being able to read the serve will be an important part of your game, antispin or not. In fact, try to return less often with the antispin - it has less ability to vary the spin and good players will often look to serve to the antispin because of this.
-
Depending on what style of game you use (Modern Defender, Classic Defender, Push/Blocker, or Hitter), check out my tips for using long pimpled rubbers. Most of the tips will apply to antispin as well.
-
Finally, remember that the antispin is there to allow you to slow the game down and hopefully set up your attacks with your normal rubber. Don't get caught trying to hit every ball with the antispin. Be looking to use your normal rubber to attack when possible, and use your antispin when you have to, or for a specific pattern to set up an attack.
Conclusion
OK - that's enough to be going on with for now. From time to time in the future I may add some patterns and tactics to use in matches. In the meantime, if you have any ideas that you would like to add, feel free to
email me or post your comments in
the forum, and I'll add your thoughts to the article.
Return to Beginner's Guide to Table Tennis - Basic Concepts