- Firstly, by changing his bat angle a little and increasing his brushing action, Player B can increase the amount of spin he puts on the ball, and reduce the ball speed a little. This will produce a stroke that will travel slightly more slowly, but with increased dip once the ball crosses the net, which will have the effect of increasing the target area Player B has to aim at.
- Secondly, by using the natural 'hooking' sidespin motion on his forehand side, Player B can make the ball curve in the air and bounce off the table so that it moves even further away from Player A. This reduces the need for Player B to aim at the sideline of the table, so he does not have to aim as far to Player A's right, and he can use his sidespin to curve the ball away from Player A.
If Player B can continue to consistently hit to Player A's wide forehand area during a match, Player A will be forced to modify his basic ready position, and will have to move further to his right (as shown in the diagram) to compensate for the fact that Player B has an increased amount of angles to choose from - the sum of the maroon and blue shaded areas. This is significant for a number of reasons, which I will discuss in the next diagram.